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Highlight the phenomenological quality of objects as they alter their surroundings and with it, our perception.
San Francisco-based artist Nate Boyce maintains a hybrid process using 3D modeling, video, and sculpture to produce video sculptures and sculptural videos that morph and manipulate space. His practice considers how computerized simulation enables the mutation of objects and the infinite mutability of space, provoking a reflection on the present and future of digitally rendered forms. Tonight Boyce curates a screening of films that have influenced his practice, ranging from the structuralist film of Paul Sharits to experimental animation by Robert Breer and many others. The artist provides an introduction and context to the works screened. SCREENING: Sausage City by Adam Beckett, 69 and Rubber Cement by Robert Breer, Ray Gun Virus and S:Stream:S:S:ection:S:ection:S:S:ectioned by Paul Sharits as well as clips and discussion of work by Willem DeKooning and H.R. Giger.
This screening is presented in conjunction with the exhibition, Polyscroll, commissioned by the YBCA. Polyscroll presents a new body of work that emphasizes the hand drawn and painterly representation, in order to forefront how our tools create the semblance of space and depth in 2D and 3D within the longer history of painting and sculpture. Part of Control: Technology in Culture series.